Why play games?
I love table-top roleplaying games, and have been playing for over 20 years. I began running games as a DM/GM about fifteen years ago, writing my own content and crafting every experience to my group.
A game of D&D is really a tool for communal storytelling, while I may build the world and set the stage it’s you driving the story through your characters and choices. Sometimes the stories are epic battles against the forces of unrelenting evil. Sometimes they trying to figure out a puzzle of unrelenting evil. Sometimes the players themselves are the forces of unrelenting evil (happens more often than you think).
The coolest part of gaming is not even the heroics in the story, but the memories at the table. I can fondly recall the first creature I ever “one-shotted”, the first time that a DM brought me to tears with an incredibly plotted twist, and the many, many times where the dice failed the aspirations of my character and landed me in more trouble. Those are also a part of the experience: the stories you tell about the games you’ve played, and the friendships you’ve forged along the way.